![]() Collectors' vehicles – Special vehicles that are available for credits from the in-game Store.With Premium vehicles, you earn more resources-credits, Combat Experience, Free Experience, and Crew Experience-than with researchable vehicles of the same tier. Premium vehicles can be received as a gift, obtained as a reward during special in-game events, or awarded for completing special missions. You can purchase Premium vehicles for gold or bonds in the in-game Store or from the Premium Shop. Premium vehicles – Unique vehicles that don't need to be researched.These vehicles can be fully or partially researched using Combat Experience, Free Experience, or blueprints. Researchable vehicles – A vast collection of vehicles of different nations and types, available to all players.Vehicles can fall into one of four categories: Most vehicles can be researched using Combat Experience and then purchased using credits. World of Tanks features more than 600 vehicles from 11 game nations. Protection for Minors and Parental Controls. ![]() Currency Exchange and Resource Conversion.Common Tests, Sandbox Tests, and Supertests: Your Definitive Guide. ![]()
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![]() ![]() All the girls in it that he loves are just NPCs. The main character is playing an offline game. I never saw her before." Why would NPCs suddenly step forward and give more hints on a quest that was never solved before then? But now it suddenly has more clues when the MC shows up? It's like they said in Disgaea 2, "maybe the only reason you weren't turned into a monster is because you're the main character." As if quests and mysteries were all on hold until he got there. There's no way the main character can trigger important events just from starting the game. "From the second you turned on the game, you were already in Eternum." ![]() In my personal opinion, I really liked Dalia's design at the beginning of the game, for example when we are introduced to Dalia and Penelope, in the school scenes and in the pool scenes when we are introduced to Alex.įor me, the initial Dalia design was my favorite.Ĭongratulations on your results, you're making an excellent game, and if I can support this project, I will do it with pleasure. Then I noticed more the change in the scenes where they meet on the Rome server, and I became even more convinced that something changed in Dalia, in the last scenes of the game, when they meet in a house to study the robbery plan. Though I have to ask, did Dalia's facial features change? According to me, the change began after the adventure with Nova in the temple of Maat, specifically in the part where they talk about the water butterflies. The character designs and graphics are also fantastic. So far it's a super intriguing game, not because of the mature content, but because of the context of the story. ![]() |
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